Renewable Worldbuilding

Use Cases

Visions of a renewable future can come from the most unexpected games.

ArmA 3 is set in 2030, and while the gameplay is just about shooting people in the face as tradition demands, take a look at the background! The action is set in a world that has entirely shifted to renewable energy – by 2030 – with wind farms and solar plants everywhere you look. It’s all in the background and the story, but still an unmistakable, powerful vision that challenges the dystopian cliché – a lot more games could easily do stuff like that.