We can educate them about the impact each graphic settings have on power consumption and carbon emissions so that they […]

We can educate them about the impact each graphic settings have on power consumption and carbon emissions so that they […]
We can then give players agency to balance their own power consumption, so that so they can find a balance […]
To reduce a game’s power consumption at runtime, we can rely on smart asset and texture usage to limit GPU […]
Most of the game’s power consumption comes from its graphics: the first we should do is to tailor our Art […]
Developers could also aim at always releasing on multiple platforms at once: it wouldn’t only increases the reach of our […]
Before thinking about doing good, we should at least ensure we do no harm. The ever increasing horsepower of our […]
The highest resolution is not unanimously desired! If you run an older PC, have a slow internet connection, or even […]
Data storage needs energy: the more data you store, the higher your emissions.
Reduce the carbon emission of each step of the game industry lifecycle, from raw materials extraction to game data storage.
Video games use electricity. But how much? Measure and act to drastically reduce your game’s direct footprint.
Fight device obsolescence and reduce e-waste by releasing games on previous generation devices as well.